Studio Uchiura: Works & Pipeline
Explore our portfolio of shipped titles and upcoming pipeline. At Studio Uchiura, we handle meticulous cross-platform porting, technical code adaptation, and professional multi-language localization (EN/JP ↔ PT) to bring exceptional indie and legacy titles to global audiences.

Legacy Console Title Port (Wii)
Complex system migration and low-level code refactoring of a classic Nintendo Wii title. Adapting motion and standard control schemes for modern gaming hardware while retaining its authentic nostalgic charm.

Classic Touhou Project Fan Game Port
Comprehensive porting and localized adaptation of a celebrated classic fan game from the iconic Touhou Project series. Optimized for modern PC architectures with enhanced UI scaling and seamless Steam integration.

Narrative Visual Novel Localization
Deep narrative adaptation and script localization for an atmospheric Japanese visual novel. Focused on preserving stylistic nuance, branching dialogue systems, and precise UI constraints across languages.

Cross-Platform Doujin Engine Rewrite
Engineered a complete, ground-up rewrite of a legacy Windows-bound Japanese doujin game engine to run natively across modern architectures, including Android, Switch, and macOS. Abstracted low-level platform dependencies and graphics pipelines to achieve seamless cross-platform functionality.

Phoenotopia Awakening
Video game, media, and storefront localization into Brazilian Portuguese.

KurtzPel
Video game, media, and storefront localization into Brazilian Portuguese with ongoing live-ops support.

NAOMI Arcade-to-PC Architecture R&D
Engineered low-level code architecture and system migration pipelines to port a classic Sega NAOMI arcade fighting game to Windows PC as a technical feasibility study.
Looking to collaborate or discuss a project?
We are always open to discussing new porting contracts, localization workflows, and strategic partnerships.
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